4 posts under 'physical computing'

  1. 2007/07/06 Introduction of Dust
  2. 2007/07/02 Introduction
  3. 2007/04/24 Introduction of You are the universe
  4. 2007/04/23 Demonstration of You are the universe

Introduction of Dust

FB app + Device 2007/07/06 16:24
1. Description
Dust is a personalized companion that you can bring wherever you go or even attach to your clothes.
It gives you comfort and relaxation when you are depressed or tired.
It also has its own personality so that it randomly snores, vibrates and farts.

사용자 삽입 이미지
2. Personal Statement
Garment are the closest personal companion.
This idea gave me the desire to develop wearable device that can provide fun, comfort and relaxation
wherever the owner goes especially when the owner is depressed or bored.

3. User Scenario
The users can carry Dust in their bags or pockets or wear it on one's shoulder or chest.
When it is peted, it randomly makes noise or vibrates.
It whispers "it's ok." when the user pets Dust longer than 5 seconds as an expression of depression or tiredness.

4. Implementation
1) Sensing: QProx
2) Decision: Mircocontroller
3) Behavior: vibrating motor, LEDs, a speaker

5. Co-worker
Michael Chladil

Spring, 2007 (exhibited in ITP spring show '07)
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Introduction

Alice In Wonderland 2007/07/02 20:29
1. Concept
People have a desire to take a look at other people's lives secretly. Alice in wonderland tickles that desire. By attracting the audience with sounds and lights coming out of a peep hole of a small box, it drives people to see through the hole. However, people are being watched too, which they don’t recognize or try to ignore.
I want to address that fact by showing the back of themselves when they open the door of the small box.

2. Personal Statement
Alice in Wonderland is a therapy to heal myself. My different personas has been hidden in me waiting for a chance to be exposed. Alice- played by me- is living inside of the small box acts as a pilot, a baby, does yoga, reads a book, looks at the audience and teases them. By the proccess of interacting with people in the box, I believe I can be healed, be more comfortable being myself and be free.

3. Background
1) The documentary in MOMA by Nikki, S. Lee (Nikki S. Lee's a.k.a. Nikki S. Lee) in early October inspired me. I felt empathy as a Korean female living in New York City. We both are brought up in rigid culture where certain rules for women is strong but came to the city of "who cares?" spirit is overflowing. so I have been thinking of the way to heal myself as she does in her work and came up with an idea of interacting with audience through various personas.
2) The idea of peeping came from my crush on Kaleidoscope. I was looking through my kaleidoscope one day and came up with the idea of making audience peep me through the hole and revealing that they are watched too when they open the door.

5. User Scenario
1) The audience passes by a small box and hears the sound such as humming, laughing coming out from the box
2) They look through the peep hole at the door and watch me on the screen in that box
3) They ring a bell and hear the sound "come in"
4) They see their back on the screen in the box when they open the door and hear the laugh coming out from the box.

6. Implementation
1) Sensing: distance sensor, doorbell
2) Decision: microcontroller
3) Behavior: sound, video through processing

Winter, 2006 (exhibited @ ITP Winter show '06)
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Introduction of You are the universe

You are the universe 2007/04/24 00:53
사용자 삽입 이미지
1. Description
You Are the Universe is an interactive installation that considers an object on the screen
as a living creature--specifically a human figure with cells moving through the body.
The installation uses a combination of genetic algorithms and the distance between viewers
and the screen to express emotion through the human's and the cells' movements.

2. Personal statement
We are interested in using body movement and emergent computing to explore expressiveness
and emotional responses of people to computers and of computers to people.
I want to help people feel more aware of their inner selves by allowing them
to see through the human body into a landscape of cells whose purpose is to
express emotion, and allowing their interactions with the screen to affect the evolution of emotion.
At the same time, by altering the size of the image based on the viewer's distance from the screen, we want to give a sense of the similarities between macrocosm and microcosm, and to show viewers how a human is a small universe.

3. Background
Sometimes technology confuses people by confusing them with illusions.
However, I believe technology can help artists to liberate people's minds, let them dream,
and make them happy by having a moment of peace in their busy lives. There is a notion of the relationship between human and universe in Buddhism asserting that
"Each human being is one small universe," that human beings are all connected to the infinite energy
of the universe.
A person should feel confident that everything will come true if a person believes it will be,
because we have infinite resources connected to the universe.

4. Implementation
1) Sensing: Ultrasonic sensor
2) Decision: Arduino
3) Behavior: Processing

5. Applet
Here
Spring, 2007
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Demonstration of You are the universe

You are the universe 2007/04/23 21:42
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